Quick post, to bring back some life to this blog =)
The idea of a dojo is to try to development/implement something, with the participation of the entire audience, instead of just the speakers doing “the hard work”.
The goal of this one was to develop a clone of the genius game, where the platform presents a series of lights and the player has to press buttons in the same order presented by its respective lights.
The session was mediated by Felipe Rodrigues and Alberto “Spock” Lemos. The code was to be written in C and, using Arduino’s tool, transferred to and executed in the device, a frankstein-thing assembled by Spock, heheh =)
In summary, it was a lot of fun, and I want more! I was the first to go there and code, which made me kind of nervous, but this was a nice experience, thank you Spock! =)
The only thing I didn’t like, and I would be happy to see improved is that they used a netbook as the development platform. And the keyboard of that thing is just too freaking small…